OreImo. Not-Really-First-Impressions A.K.A. The OreImo. Fanservice Game

What You Need:

OreImo. Episode Three (Subbed, Unsubbed, they both work for this.)
- Camera
- Image Uploading Site
- Point of Broadcast (Twitter, Tumblr, Instagram, Blogs, whathaveyou.)

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This is What Should Happen on Aa! Megami-sama’s Daitenkaicho Arc

Most of you do not know that I follow Aa! Megami-sama!, partly because of its monthly release rate and the ever faithful fanbase, who only talk about it in hushes and whispers within their communities. But as much as any other Kousuke Fujishima fan, I await each release in anticipation because of my unannounced love for it.

Looks more like a labyrinth than a racetrack, if you ask me.

For those who follow it, we’re currently on the Daitenkaicho/Tyr arc, where Keiichi is tested for his love for Belldandy by driving through a racetrack tailor-made by the ruler of Heaven, Tyr, himself. The condition: Keiichi must create a miracle, by reaching Belldandy’s location through the racetrack in three minutes.

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The Shujinko Archive: File 2 – Kamijou Touma

Name: Kamijou Touma (上条 当麻)
Notable Nickname/s: N/A
From: Toaru Majutsu no Index (とある魔術の禁書目録)
Protagonist Status: Active

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Hataraku Maō-sama First and Last Impressions: Not the Best, But the Ideal

As part of my campaign to rekindle my blogging drive, I decided to follow a few shows from the current season. Among them was Hataraku Maō-sama. And while the show’s premise didn’t show much of a promise for its cast, setting or plot, I took a particular interest on the titular character in terms of being the ideal overlord.

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STG Gaming: A Glimpse at the Culture Behind the PEW PEW PEW

Have superfighter, will shoot.

Scrolling shooters aren’t mere relics, but part of a rich heritage that runs deep into the heart of why we play games. Though they seem obtuse at first glance, those willing to give them a chance will find a purity of play that’s rivaled by few other genres.

catstronaut (02/18/2013)

As a seasoned gaming veteran, I can say by experience that STG gaming has actively shaped the videogame world for what it is today. Back in the day of hulking arcade boxes and fist-sized, four-hundred-in-one cartridges, STG gaming was a staple genre, with popular titles like Galaga, Strikers 1940Star Force and Space Invaders. Through the years, the genre evolved into something akin to a cult following, like a conceptual mystique that never fails to pique a gamer’s interest.

But what really lies beyond the number of lives, the hail of bullets, and the screen-clearing bombs? How does STG gaming retain its luster and alluring feel-good feel-goods, despite its difficulties in enduring the transition of gaming media?

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Wrecking Wreck-It Ralph and How NOT to Glorify Videogame Culture (On Super Fanicom)

I recently watched Wreck-It Ralph. Seeing that it’s a movie about videogames, what place would be fitting to write a post about it than Super Fanicom? The post gives a no-holds barred discussion about how I perceived the movie. I ain’t gonna tell you any more than that, so just give Super Fanicom a visit!

Changing Times, Camaraderie, Longevity in Blogging

Trying to relax and take my time… even though a lot has changed since.

We all have our reasons as to why we do blogging. There isn’t anything new to expect as an answer when you ask a blogger the how and why. But regardless of these reasons there is always, and will always be, the question that remains to be answered: How long?

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