Tag Archive for 'Melty Blood'

Melty Blood: Actress Again on Friday

Preorder GO!

Just checked the recently opened MBAA website by Ecole, and there’s already a date specified on when this baby comes out. Sweet shit. Guess it’s that time to preorder this when it comes out on the webs again.

Also, better watch out for Kubo (he’s the one who uploaded some good Fate/Unlimited Codes vids on Nico when it got out). Once he gets a copy by Friday, he’s going to upload more vids for the game.

Gallery Update: Warcueid Sketch

I did this out of nowhere. Maybe because I was bored when I was being briefed on what do do, or maybe I was as crazy as Warcueid herself. Good thing I wasn’t caught doing it, or more like the one discussing the shit was actually distracted by me drawing that he forgot about everything else. JUST AS PLANNED.

HEE HEE HEE. HEE HEE HEE. HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE HEE

Going to add this in the Gallery, and into my lineart backlog (which never budges anyway, hahaha). Hopefully, I find time to really fix this shit.

Melty Blood Actress Again OP

I still think MBAC OP is better.

But anyways, here are some changes on fighting styles courtesy of Tropsy a.k.a. Nonotan:

  • -Half Moon (Simple): max bar is 200%, heat at 200% (with charge like Full Moon), if you get hit in heat IT DOES CIRCUIT SPARK AUTOMATICALLY, no Blood Heat, only Ex-shields. If your Ex-Shield is successful, you counterattack automatically (both on the ground and in the air), you can’t Ex-Guard (we got Guard, but we still dunno wtf Ex-Guard means).
  • -Full Moon (Power): No Reverse beat, no Dodge, but with a+b+c or Q you do a “Power Charge”, many changes in normals and specials.
  • -Crescent Moon (Speed): Similar to old MBAC, except there’s an AERIAL DODGE .

Seriously, WHAT THE FUCK IS AN AERIAL DODGE. I know there’s aerial wakeup, BUT WHAT THE FUCK IS AERIAL DODGE?! I’mma go think about this before I go to sleep, EVEN IF IT MEANS I DON’T! HAHAHAHAHAHAHA!!!

Still, new characters are on crossed fingers, but Michael Roa Valdamjong (Near-Side) and Riesbyfe Stridberg are confirmed. Other changes are as follows:

  • -Larger stages, including both new and alternate versions of stages from Act Cadenza.
  • -A Guard meter which depletes upon blocked attacks and results in a ‘Guard Crash’ vulnerability state upon depletion.
  • -Aerial Circuit Sparks (Only available in certain Moon Styles).
  • -A new attack for Neco-Arc.

I seriously smell SWR here. I SERIOUSLY SMELL IT. But anyways, let’s hope when Winter Comiket comes, this kicks ass.

Hopefully…

Melty Blood Act Cadenza Version B GST

So, I grabbed hold of Melty Blood Act Cadenza Version B GST. It’s been ages since I tried to get this thing, since the first Melty Blood GST (ReACT? I dunno, all the tracks in it are from ReACT, so…) kinda left me in a daze with all the missing tracks.

Two CDs for 40 legit tracks worth 118MB. I feel cheated…

The tracks are nice. Nicely done fadeout at the end of tracks, more than twice on loop counts (Aoko’s theme for example had 3 loops), and the next song starts smoothly like how it does on the game. Some tracks changed, though, like Warcueid’s theme The End of 1000 Years (which is one of my faves BTW), which had some changes on some parts when compared to its ReACT version.

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